Recent Posts

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Interesting Times / Re: Welcome to SMF!
« Last post by Lindsayso on August 24, 2018, 04:33:22 AM »
of these data helped y good. I like smf very
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Oriental Empires Discussion / Re: trade route arrows
« Last post by Lindsayso on August 24, 2018, 04:31:55 AM »
ess its a range problem. You can Uponth, slowly learning. Tograde it
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Oriental Empires Discussion / Re: trade route arrows
« Last post by bolgfred on August 22, 2018, 07:02:39 AM »
Could it be that your cities are too far away from each other? Basar enables trade routes in a range of 12 tiles.
Usually a basar should start a traderoute unless there is something for trade or not, so I guess its a range problem. You can Upgrade it to a basaar which increase range to 18 and I think the tiles are counted from the outer border. So expanding cities can offer another 2-3 tiles.


I don't think the CIA motto was "Live in intresting times" :o
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Interesting Times / I want to know about the source of the content.
« Last post by Candicez on August 15, 2018, 08:48:25 AM »
The importance of forums helped me gain a lot of knowledge.
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Oriental Empires Discussion / Re: trade route arrows
« Last post by Candicez on August 15, 2018, 08:47:36 AM »
What is the source of this content? It is thought up or taken from another source.
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Oriental Empires Discussion / trade route arrows
« Last post by mubtew on August 09, 2018, 04:02:17 AM »
Hey, new here since a month, like very much, civ3 fan....

Been playing about a month, slowly learning. Took a while to figure out how trade worked. I started another new game yesterday. Played as Qin on custom game (seed 0). This is my first time as Qin.

I built the Bazaar and then noticed that the trade route arrows between the cities was not there. I saved game and then reloaded it in hope... but still no trade route arrows.

Is this a common problem? maybe an odd glitch.,,, any ideas out there?

ps: why is it so difficult to post here..eg: rediculous questions etc.... are you the CIA?
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Interesting Times / What can I ask for more information? Help me out so that I can follow the rules.
« Last post by Pittmanz on July 24, 2018, 08:02:05 AM »
What I'm looking for in the forum is that you can help me and I can put this knowledge to work.
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I want to know the source of the information and to publish this information, can I ask more?
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Chariots are pretty useful, especially if you put them on "Charge". Cavalry of course supersedes them, but if you don't find chariots useful, then you don't need to rush to acquire tech to defeat enemy chariots.

If melee infantry could assault cities, then I think that nobody would build anything except heavy infantry.
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Oriental Empires Discussion / Re: Religions and Schools in the game
« Last post by 110951667 on May 20, 2018, 08:16:17 AM »
Actually the religion had much less impact in Chinese history than other civilizations in the world. The religion was used for reducing unrest, such functionality has already been implant into the game through the Buddhism.
The emperor holds the right to explain god's will since Zhou(yes, the Zhou we see in the game), the highly centralized power prevented the birth of monotheism, you have to wait until the conquer of Genghis Khan to see the Taoism been fully converted from an institution of philosophy to an actual religion, but still the semi-god emperor holds most power.

 
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