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Always seeing full stack of bow units, can't blame the AI for doing so, yet I still hoping that the melee infantry could be able to attack the city gate. Would be a lot of fun, don't you think?
And I also seeing every faction are trying to rush noble cavalry tech in every game, both the Grand Campaign and Warring States, kinda weird, because its making the chariot tech meaningless, and in Grand Campaign, I can't even spot any usage of chariot in the current version of game.
Interesting Times / This forum has greatly increased my knowledge.
« Last post by Etocionz on May 07, 2018, 10:35:51 AM »
The reason I came to this forum is because I need more knowledge, can you help me?
Oriental Empires Discussion / Re: Other Land improvements
« Last post by Etocionz on May 07, 2018, 10:35:14 AM »
For the important meat in this forum will help me to develop it.
Interesting Times / Re: Good design
« Last post by Nelsonut on April 09, 2018, 07:46:03 AM »
It is a very good design. I really like It's a really good story.
Oriental Empires Discussion / Re: Religions and Schools in the game
« Last post by Nelsonut on April 09, 2018, 07:41:19 AM »
I want to know how it is. I really do not know what the game is.
Interesting Times / Re: Grand Ages Medieval
« Last post by Godofwax on March 13, 2018, 03:53:05 AM »
As I have seen the issue of this kind of story as mentioned above, I might have brought a friend to help you....
Oriental Empires Discussion / Re: Is there any real effect on ressources?
« Last post by Godofwax on March 13, 2018, 03:51:26 AM »
В настоящее время я изучаю эту проблему. Спасибо за эту замечательную историю.
Oriental Empires Discussion / Re: Trade Depression?
« Last post by Spartan30007 on March 06, 2018, 11:03:51 PM »
Thank you for the response. I unfortunately don't have the save (overwritten, doh!). I did test again the next turn but did it again, which, makes me doubt it got reset. However, I tried again many turns later and only caused a small drop (as you said should happen). If this happens again I will be sure to send it to you.

I sent you a pm about a glitch on the forum though.
Oriental Empires Discussion / Re: Trade Depression?
« Last post by Neutron on March 05, 2018, 10:04:06 AM »
Destroying a market in a nearby city could increase trade income in nearby cities, as there is less competition for their goods, but it shouldn't affect your overall total by much, except for a decrease in internal trade where the market formally was.

It sounds like there was a bug when your trade initially dipped, and destroying the market refreshed the trade routes and restored it to what it should have been.

If you have a save game from the time when your income was depressed, please send it too me so that I can take a look.  Email to Saved games are stored in Documents/My Games/Oriental Empires/Saved Games
Oriental Empires Discussion / Trade Depression?
« Last post by Spartan30007 on March 02, 2018, 06:58:54 AM »
Hello. First off, I'm thoroughly enjoying my first game of Oriental Empire! I've run into a problem, however, and don't know why it happened. One turn I was making about 2000 in profit and then it plummeted to about -500 the next. For some reason, my trade income decreased rapidly, especially at my capital. No disasters happened--nothing changed. Oddly enough, destroying the Market in a nearby large city increased my trade income from the current 2000 to 6000 (netting me 3,500 per turn). Is this supposed to happen? It does not make sense that destroying a nearby market or city should make me MORE money. Please help.
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